Wednesday, 5 October 2016

SOUND

SOUND can represent social groups in a range of ways:

  • The language and accent of a character.
  • Use of music can tell you about the character.
  • Ambient sounds can tell you about the setting.
  • Dialogue.
Diegetic: Sound originating from a source in the scene, (e.g. dialogue)



Non- diegetic: Sound added in postproduction, (e.g. background music)



Sound motif: A sound or piece of music associated with a character, place or theme (like the JAWS)




Sound Bridge: Sound linking the end of one scene and the beginning of the next.



Dialogue: Words spoken by actors.



Voiceover: Dialogue spoken by an unseen character over related images.



Ambient sound: Background noise.


There are two more example of sound:


Direct address: When the actor speaks directly to the camera.

Sound mix: The way in which the different sounds in a scene are mixed together.

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